There’s a campaign challenges and online – although sadly the latter has shut down due to being tied to Gamespy servers, which locks out a large amount of the game’s content due to it’s heavy focus on multiplayer. ![]() Battle Islands features a number if quality of life changes that make it enjoyable, but ultimately this is a title that will be doing things you’ve seen before.Īfter being taken through some brief tutorials upon starting the game, you’re given a number of different game modes to choose. Since Team 17 struck gold with the original Worms way back in the 90’s, they’ve done very little to change the formula since – although they have refined it. It’s not a deal breaker, but it’s frustrating. If I pressed the PS button to return to Vita’s home screen then returned to the title, I was met with yet another load screen – not something I’ve ever encountered on any other game before. One thing that’s worth mentioning with regards to the game’s presentation is performance – there are some lengthy load times here, but a particular issue seems to be tabbing out during play. ![]() There’s music here, but it’s background noise at best – neither comical to fit the game’s tone nor tense to add suspense to the battles. Sound, as previously mentioned, features some silly voices from the worms and fitting sound effects in tetms of weapon explosions and environmental destruction, but little more. The weapons themselves are standard for the series at this point, but it’s still exciting to call in a napalm strike on unsuspecting foes and watch the stage burn up from the damage. This particular game gives the worms themes based on their setting – in the jungle, they’ll don camo gear for example, which I found to be a nice touch. Worms has always built character for itself by having the cast speak in a hilarious pitch and strut around the battleground before pulling massive weapons to blow huge chunks out of the environment – this is all present and correct here, and it’s still amusing to witness. Weapon and character designs fare better, with over-the-top animations helping to inject life into the title. The landscapes range from quirky to fairly drab, but feature poor quality texture work and repetitive designs which exposes their initial appeal as being rather unique. In battle, you can expect the usual mix of different environmental designs (forests icy peaks … nuclear test bunkers) stretching across the land with various landmarks and the titular characters on the top of it all firing ridiculous weapons at each other. Everything is shown on a 2D plane, except for the aforementioned 3D cartoon cutscenes before each set of levels – these are humorous and fun to watch, it’s just a shame they dont last longer as I would have liked to see more of them. Still, it’s easy enough to navigate around and menus are often accompanied by illustrated pictures of wo rms weapons or buildings showing what you’re reading about at the time.īeyond this, the graphics are exactly what you’d expect if you’ve played any other title in the series within the past 20 years. Presented in Worms‘ signature cartoony 2D style, Battle Islands is a fairly pretty game upon first glance, although closer inspection doesn’t quite hold up to scrutiny.Īs a strategy game, there’s obviously a large focus on menus and these are functional, nothing more, with an interface that seems more akin to a PC title rather than a handheld release. But really, that’s it – storytelling is sparse and far from the focus in this title. ![]() It adds a little character to the design and helps and a layer of depth to the world, which is something I appreciated.Īnd indeed, to introduce each new area the game treats you to a brief cutscene showing the worms in the setting – for example, a nuclear test bunker – before something invariably goes wrong for them. This means you’ll be fighting Rambo-esque characters in a jungle setting and Eskimo characters in a freezing tundra. ![]() As the title suggests, this game sees a focus on the conflict between a number of islands and these are all themed – as are their inhabitants. Speaking of setting, Worms does slightly better in this regard.
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